Nyctophobia development progress - 8
Long time no see! After December 15th, I've been taking a rest and spending some time with my family recently. Sorry for posting this post quite late.
I've made several updates, and here comes a second version of Nyctophobia demo. I'll add the link at the bottom of this post.
Updated points:
- added a bit more camera effect to LookAtMe.
- Finished making Digesting Room
- Limited the number of item types the player can have
- UI that displays the current item is added
- fixed several bugs, such as fork boss not displaying when it is enabled.
- now player can quit game by pushing esc button! no need to force-stop anymore.
- For balancing, on second demo version, the required exp amount for level up is decreased in every level range compared to the first demo version.
Additional note about development:
- I'm returning to my study term in this January and I'll be busy because of it, so I will not be able to focus on developing. So the development speed will go down, and because of that, I will not be posting development progress posts every week. However, whenever I make amount of updates, I will make a post to introduce them.
Thanks for reading, and here's the download link for v0.2 demo of Nyctophobia!
download: https://drive.google.com/file/d/1iNi8djLOePoGf4dP4UEMgRBCLSsNL_IR/view


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