Nyctophobia development progress - 8

 Long time no see! After December 15th, I've been taking a rest and spending some time with my family recently. Sorry for posting this post quite late.


I've made several updates, and here comes a second version of Nyctophobia demo. I'll add the link at the bottom of this post.


Updated points:

- added a bit more camera effect to LookAtMe.

- Finished making Digesting Room



- Limited the number of item types the player can have

- UI that displays the current item is added

- fixed several bugs, such as fork boss not displaying when it is enabled.

- now player can quit game by pushing esc button! no need to force-stop anymore.

- For balancing, on second demo version, the required exp amount for level up is decreased in every level range compared to the first demo version.


Additional note about development:

- I'm returning to my study term in this January and I'll be busy because of it, so I will not be able to focus on developing. So the development speed will go down, and because of that, I will not be posting development progress posts every week. However, whenever I make amount of updates, I will make a post to introduce them. 


Thanks for reading, and here's the download link for v0.2 demo of Nyctophobia!

download: https://drive.google.com/file/d/1iNi8djLOePoGf4dP4UEMgRBCLSsNL_IR/view

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